dig deep.
count your way down to the bottom.
how deep can one go?
(left and right) arrow keys or (a and d) to move side to side.
(space) to jump.
(down) or (s) to fast-fall.
watch out. there's fall damage.
(point your cursor) in the direction you want to aim your pick and your grappling hook.
(click) to shoot your grappling hook.
(shift) to dig.
try hugging the walls. they're a bit slippery, but you'll manage.
new caves to explore, every time you dig.
stay a while. see how deep you'll go.
asset credits:
https://guerato.itch.io/2d-simple-character
https://slashdashgamesstudio.itch.io/cave-background-assets
https://silvdragoon-d.itch.io/cave-tileset
https://makotohiramatsu.itch.io/lost
cadence echoes and hirudan designed and coded the game together over the course of a few days during GMTK Game Jam 2026.
| Published | 10 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Authors | cadence_echoes, hirudan |
| Genre | Platformer |
| Made with | Godot |
| Tags | 2D, Exploration, Game Maker's Toolkit Jam, Indie, Procedural Generation |
| Content | No generative AI was used |


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